Game Development Essentials: Video Game Art

Product Description
The premiere title in the Game Development Essentials series explores the art of bringing a game designer’s concepts to life. A strong foundation in game artistry is the essential first step, and leading game art designer Todd Gantzler takes readers behind the scenes to show them how to create the entire visual world – from characters to environments – that a game player encounters on the computer screen. Hands-on tutorial instruction suitable for beginning-t… More >>

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Typography 29

Product Description
A showcase of the year’s best typographic work created for a breadth of uses including books, magazines, stationery, web graphics, and more. For over fifty years, the Type Directors Club has encouraged the worldwide graphic arts community to achieve excellence in typography through its annual international competitions. Typography 29 is the only annual devoted exclusively to typography and presents the finest work in this field for the year 2008. Selected from appro… More >>

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Type Spaces

Product Description
Type Spaces examines pages of books printed and published by Aldus Manutius in Venice around 1500. By measuring the word-spaces, author Peter Burnhill discerns a system of measurement at work and comes up with the surprising suggestion that this printing shows a unified system of dimensions: of type size, of “leading” or line-increment, of line length, and of text area. He argues that the exceptional figures of Manutius and his punchcutter, Francesco Griffo, used a … More >>

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