Game Development Essentials: Video Game Art

Product Description
The premiere title in the Game Development Essentials series explores the art of bringing a game designer’s concepts to life. A strong foundation in game artistry is the essential first step, and leading game art designer Todd Gantzler takes readers behind the scenes to show them how to create the entire visual world – from characters to environments – that a game player encounters on the computer screen. Hands-on tutorial instruction suitable for beginning-t… More >>

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Fonts: A Guide for Designers and Editors

Product Description
Fonts: A Guide for Designers and Editors is a practical reference for creating good-looking text in a variety of business applications, using popular Windows software tools. Unlike other font books, this unique guide focuses on specific, day-to-day business tasks. You’ll concentrate on executing the task—from generating memos to creating video titles—and learn to produce attractive text in the process. Learn the fundamentals of good typesetting:
Whether it’… More >>

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Computers and Typography

Product Description
This volume reflects the developments in the rapidly-changing field of typography for computer interface design. Presented as a series of integrated case studies and interviews, the book covers: the skills needed for quality website design; the impact of computers upon publishing and coroprate design; the use of computers within the educational field; the progress of child-orientated typefaces; and issues in screen layout when designing educational and training soft… More >>

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